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reading, magic, family, mystery, intrigue, cruelty, oppression, justice, trees, writing, books, injustice, teamwork, dryad
When Getwin's mother, Gunnora, is taken by the evil regime that only allows the elite to read and write, Getwin goes on a journey to rescue her. She teams up with an escaped scribe called Lea, who is also battling the regime. Together, Lea and Getwin meet Lolly, Getwin's aunt, and some travelling players called Trip and Spill who help them find a powerful dryad. Along the journey, Getwin discovers more and more about her parents and the true power of books.