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survival, identity, sacrifice, friendship, betrayal, rebellion, freedom, destiny, power, loss, resilience, hero's quest
In a country called Landovel, where mystical creatures called ‘El’ are believed to roam, a natural disaster splits the continent. The King’s heir, Alma, interested in technology and scientific discovery, is forced to flee to the lower half, named Free Landovel. Her twin brother, Greville, names the northern land True Landovel and rejects technology and literacy with harsh punishment. This story is divided into three books, but they are sold together in a box set. In Book 1, a boy named Derry is abducted from a shipwreck fleeing True Landovel and enslaved as a Poison Tester on an island fortress. When a mysterious woman chased by the elusive, magical 'El', arrives and leaves behind a secret book, Derry is swept away on a secret quest that involves the warring lands of True and Free Landovel. In Book 2, Derry, Straw, Cat and Num begin their quest to find Hant. Hoping to stir the folk hero against the cruel King Greville and evade an attack on the city by Free Landovel, they encounter new friends and foes, and learn to trust each other on the road to the Scarlet City where the King resides. In Book 3, Derry becomes the newly assigned truth-teller of King Greville. Although he has the opportunity to pick up where Hant left off, all is not as it seems: Greville is not a cruel tyrant, but a gentle, manipulated man controlled by a greedy Chancellor and palace nobles. Seeking the third spy and attempting to reunite with his friends, Derry uncovers a weapon built in the palace, planned for use against Free Landovel. While unravelling the story of Hant, V, and the El, Derry discovers how his past intertwines with theirs. A spell-binding fantasy adventure story with expansive world-building suitable for fans of Rowan of Rin, The Hobbit and Eragon.